graphics quality

I’m not very clear on this, but can I store my images in the resources folder as high res tiffs and let Freeway do the work?
I’m going for the best possible quality. As for the thumbnails I plan to process them in Photoshop and then treat them as passthroughs.


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I wouldn’t recommend it. I had a super high quality company logo for one site I’m working on and FW trashed it even with “pass through” turned on.

I posted about it here in the forum and was told (thanks!) to use the “save for web” from within Photoshop to optimize the quality and size and save as gif - much better now as you can see here - http://www.elektrastride.com/ (This was just thrown together off of one of the templates here - actual site TBD)

I keep my Master pics separate from all my edits…same goes from graphics - plus you don’t have to save anything in the FW site folder - it does it all for you. Adding more stuff in there doesn’t help FW, it only confuses you, LOL.


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Really…? I don’t keep any of the iamges (copies) in the Freeway folder? Not even the optimised ones for the web? I guess I’m kinda nerotic about where my files go. lol


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The Freeway created Resources folder should be treated as a No Go area.

Freeway manages the contents of that on its own without any intervention from you.

Recommended file structure is something like Project Folder which then contains separate folders for your original media, original text docs etc., Freeway doc and Freeway created site folder (which contains Freeway generated HTML files and Resources folder)

David


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Really…? I don’t keep any of the iamges (copies) in the Freeway folder? Not even the optimised ones for the web? I guess I’m kinda nerotic about where my files go. lol

True - I think it’s best not to manually put anything in the Freeway folder (or take anything out unless you really know what you’re doing). It creates a folder of it’s own inside the site folder called “Resources” - that’s where it copies your files to, for it’s own internal organization/uploading etc.

Your original files and/or “saved for web” files stay wherever you put them originally, and once FW has made a “Resources” copy during the site build process, it never looks for them again so you can move, delete whatever you like!

Look inside a FW folder once you have a site built and you’ll see it has everything it needs, and nothing more. :slight_smile:
If you really NEED to group all resources from all stages of a project, then perhaps a Parent folder for everything - including all your “extras” - plus - the unedited Freeway site folder inside - that might do the trick…


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Sometime around 18/1/08 (at 18:38 -0500) shybuckstudio said:

I’m not very clear on this, but can I store my images in the
resources folder as high res tiffs and let Freeway do the work?

No, not the actual “Resources” folder.
Never mess with the things that Freeway puts into the document’s site
folder - meaning the place where it builds the HTML files and so on
that make up your published site.

But yes, use TIFFs and let Freeway do the work!
Import your TIFFs directly, let Freeway handle optimising them. Use
the ‘Media’ folder that Freeway gives you when you set up a site
using a template, or make one of your own. This isn’t a magic folder
in any sense, it is just an encouragement to keep your original image
files - such as your TIFFs - organised.

Although you will keep things working a little more snappily if you
downsample your very high-resolution images to something closer to
their final size before using them in Freeway. Freeway can do this
for you - but the more of these that you add, the more work you’re
asking Freeway to do. And remember, it checks your images when you
preview or publish. Having a great many very high-res graphics can
slow the process down. Oh, and make your Freeway document grow larger.

You don’t have to worry about creating them at precisely the right
final size; having some leeway can be useful. Although if you do know
the final size you could batch-process them in Photoshop so you have
no scaling or fitting to worry about when you get to Freeway.

Personally, I avoid passthrough use almost all the time. You can’t
merge these with other items in the Freeway layout, so that loses a
measure of control and flexibility that is important to me.

k


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Sometime around 18/1/08 (at 19:05 -0500) igirl said:

I wouldn’t recommend it. I had a super high quality company logo
for one site I’m working on and FW trashed it even with “pass
through” turned on.

I posted about it here in the forum and was told (thanks!) to use
the “save for web” from within Photoshop to optimize the quality and
size and save as gif

What you should now try is resizing that graphic in Photoshop to the
final size you want it, saving it as a native Photoshop document (for
convenience), and putting that on the page.

But not using a passthrough you retain the ability to perform graphic
treatments or merge with other stacked graphics on the page, and you
can easily fine-tune the GIF optimising settings or change the format
to JPEG or PNG whenever you like, right in your layout.

The quality issue you experienced is probably to do with massive
resizing. I’m sorry I didn’t see your post about this before, as I
think I might have been able to save you some stress.
Freeway’s image scaling isn’t bad. But when it comes to extreme image
size changes (or super-critical quality requirements) I recommend
doing this in Photoshop first, resampling down to either something
more generally close or, if you know the precise pixel size you need,
to that specific scale.
Then sharpen, etc. if required.
Then save as PSD, so I don’t end up with too many new documents.
Then import to Freeway and smile at the way it doesn’t get trashed.

:slight_smile:

k


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thank you all very much …much appreciated


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saving it as a native Photoshop document (for convenience), and putting that on the page.

At the time I was using Express, so a PSD doc wasn’t an option…I’ve since moved over to Pro which is more functional.

But not using a passthrough you retain the ability to perform graphic treatments or merge with other stacked graphics on the page,

So if I let FW do the optimizing, it also allows tweaking further from within the app - good to know, though I have not yet ever come upon a need for this - still, more toys are always welcome!

thanks Keith!


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On 19 Jan 2008, at 18:24, igirl wrote:

So if I let FW do the optimizing, it also allows tweaking further
from within the app - good to know, though I have not yet ever come
upon a need for this

Imagine being able to make a picture 10% bigger without having to
remake it in Photoshop …

best wishes

Paul Bradforth

http://www.paulbradforth.com


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Imagine being able to make a picture 10% bigger without having to remake it in Photoshop …

Yes of course - That would speed things up - but why not use Graphic/scale up/down for small changes and Modify for large ones? Still, one might have to back to the original file for large size increases though to keep it clean as resampling a tiny GIF upward can only go so far…

Merge could be useful too, new things to work with for sure!


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On 19 Jan 2008, at 19:14, igirl wrote:

Yes of course - That would speed things up - but why not use
Graphic/scale up/down for small changes and Modify for large ones?

Exactly. But you can’t do that with pass-through images …

best wishes

Paul Bradforth

http://www.paulbradforth.com


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Sometime around 19/1/08 (at 14:14 -0500) igirl said:

Imagine being able to make a picture 10%
bigger without having to remake it in Photoshop Š

Yes of course - That would speed things up -
but why not use Graphic/scale up/down for small
changes and Modify for large ones?

All does the same thing! :slight_smile:

Still, one might have to back to the original
file for large size increases though to keep it
clean as resampling a tiny GIF upward can only
go so far…

Resampling upwards should only be taken to the
point where you match your actual original image
pixels with the final output pixels. If you scale
a bitmap graphic larger than screen resolution
(the 1:1 relationship between its pixel grid and
the display pixel grid) you’ll end up with
softer, cruder final results.

New Freeway users should read this carefully…

The big difference to remember with Freeway is
that you can import images that have a higher
‘pixel density’, or pixel-per-inch resolution,
than traditional web designers are used to
having. Freeway recalculates the image when it is
output, building the ‘screen-res’ and
web-optimised graphic on the fly.

Imagine you have an image that is 900 pixels
across, and has a ‘pixel per inch’ setting of
300ppi. In print, that image would take three
inches of space on the page.

If dropped into Dreamweaver or referenced
directly in HTML code (assuming it is a suitable
format already) it would fill a 900 pixel-wide
space in a page. But imported into Freeway, it
takes the equivalent of three inches on the
design page, because Freeway understands about
pixels per inch settings in images.

When published from Freeway, that image is
generated at the precise pixel size required to
fill that ‘3 inch equivalent’ space in the web
page… which would be 216 pixels, to be precise.

But if you wanted to scale that graphic up, say
to six inches across, you can. Freeway simply
recalculates and regenerates the image when it
publishes, reading from the original source file,
and produces a 432 pixel wide graphic.

This provides a massive convenience. As long as
you don’t scale up past the 1:1 pixel scale
you’ll be fine. And for scaling down, this is
just as convenient. As noted before, if you find
yourself scaling down a lot then perhaps it is
time to scale the image externally, at least to
where you’re not doing sub-5% sizes of the
original!

Okay, having said that, you may prefer to do
scaling yourself in Photoshop. If you know the
final pixel dimensions that you need, scale to
that, using Bicubic Sharper in Photoshop’s Image
Size dialog. If necessary, apply further
sharpening (but not too much or things look
artificial), then save (as Photoshop or TIFF, or
PNG-24 if using Freeway Express) and import as
before.

Oh, if you do this you might as well set the
pixel per inch value to 72ppi while you’re in the
Image Size dialog. If not, you’ll just need to
scale the image to fit your box in Freeway. The
final result will be fine; Freeway will
recalculate the image and the result will look
clean, as long as the pixel size is right, but
why not save yourself that step if you’re going
to the bother of resizing in the first place?

Merge could be useful too, new things to work with for sure!

Yep. Try taking a few different graphics, each
with transparent areas. Save as Photoshop,
import, overlap, and have fun building your
composite graphic. If the items are unlayered,
either loose on the page or grouped into a single
parent container layer, then they’ll be merged
(combined) into a single graphic in the published
output.

One of the many benefits is being able to arrange
graphic elements in situ, right there in the page
layout. Another is being able to rearrange items
on the fly with no resaving and reimporting
required.

k


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Not quite
Let Freeway ALONE put and edit items in the resources folder.
Freeway manages everything in there itself and adds or deletes every time
you publish from a Freeway document.

You CAN use tiffs or psd or png as the source images - keep those (to be
tidy) in a folder called Media or External Media or some such name and have
that in a place with your Freeway document and any other associated files.

You can change the compression settings in Freeway and putting Preview
images ON will show actual results without having to leave the page if you
want.

hope this helps

regards
Brian

shybuckstudio said recently:

I’m not very clear on this, but can I store my images in the resources folder
as high res tiffs and let Freeway do the work?
I’m going for the best possible quality. As for the thumbnails I plan to
process them in Photoshop and then treat them as passthroughs.


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