iPhone SDK

Just a heads up on the iPhone SDK, should you download it to test your sites in the simulator.

I downloaded the SDK and on installation the iPhone intallation tick box remained resolutely grey and the footnote informed me that I needed an Intel Mac to install it on.

Although the Softpress information PDF says ‘Leopard only’, it DOESN"T say that the iPhone SDK will only activate on an Intel Mac. If like me, you’re still a PowerPC user then there’s no way to test a site via Freeway.


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Try this:

http://forums.ilounge.com/showthread.php?t=223546


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Thanks Jo. I’ll give it a whirl.


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I got that too on my PPC here, so I double clicked the “Packages” folder in the DMG and scrolled down till the filename said, “iPhoneSimulator.pkg” and then just double clicked it and installed it without a hitch.

That’s how it worked for me.


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I got it installed but not before I’d stripped out an awful lot of stuff on my hard drive. It’s huge! Over 4gig, I think.

Anyway, let’s see if it’s all been worth the effort…


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Dan J

You seem to imply that you went direct to the iPhoneSimulator.pkg and installed it. This may sound like I’m being stupid but given my previous post I want to be sure that I either have to install the complete Developer and then the Simulator, or whether I can get away with just the Simulator itself.


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I would be inclined to believe that you need to install the entire
Developer Tools package first (just run the iPhone SDK installer, it
adds a very recent version of Xcode), and then run the Simulator
manually (since the SDK installer will balk and not install it on a
PPC Mac).

It’s my experience with Apple’s developer tools that they are very
reliant on a particular directory layout, and you are unlikely to get
that working piece-meal. You can always experiment with deleting
stuff later to save disk space, and put it back with Time Machine if
you go a step too far.

Walter

On Aug 8, 2008, at 8:47 AM, madmacstoo wrote:

Dan J

You seem to imply that you went direct to the iPhoneSimulator.pkg
and installed it. This may sound like I’m being stupid but given my
previous post I want to be sure that I either have to install the
complete Developer and then the Simulator, or whether I can get
away with just the Simulator itself.


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Thanks a mil. I sort of guessed that it would require the entire Developer package but it’s always worth asking…


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I already had X-Code installed for a few other things I’m working on and so I would assume what Walter said is true.

I just installed the whole shin-dig and it greyed out my iPhone Simulator in the install and then I just installed the simulator package (in the “Packages” folder) and that did it.

I wonder if the iPhone Simulator gets updated (program and feature wise) individually as the firmware get’s updated on the actual devices. I doubt it’d show up in “Software Update.” Hmm…maybe.


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The updates install based on what you have installed, so I would guess that if Apple release an update, your computer will install it.

Walter


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