I’d say, with text selected, menu object>convert>text to vector drawing (the wording may vary a little since I backtranslate from my french version), and from then on apply vectorial transformation. But up to now I managed to do everything BUT beginning larger than end
(I didn’t try long OTOH)
There are also lots of examples and samples on the Intaglio website…
Thanks Hervé. Actually this is what I’ve tried. Though, when text is converted I can transform it, make it larger, smaller, mirroring,… but can’t make the beginning of the text larger while the end would keep the small size.
Thanks very much. This is exactly what I needed.
The only thing is that the resolution for the large letters is very poor. I suppose this is the price to pay as this is not anymore vectorial but bitmap. I think I’d need to start with quite a large font size so that the image deterioration is minimized. Am I right?
I think you’re right. Before computers, it was usual to scale artwork to 200%, retouch and reduce to 50%. Reducing the finished artwork also reduced any imperfections, so the fuzz in the text will also be reduced. If you’re going to print, you could increase the resolution from 72 to 144 or 150, which has the same effect as scaling to 200%. I’ve only printed locally, from a laser printer, but the results have been very good. I don’t know how it works, but Intaglio and/or Mac OS seems to smooth the rough edges.
I much prefer vectors—you know what you’re going to get. Fiddling with bitmap resolutions isn’t intuitive.
Intaglio does a good job of importing EPS and AI files, so you could create the effect in ArtText and import. Alternatively, if you have a 3D app or an old program like LetraStudio, you could create the perspective there, save as an eps and import.