On 25 Jul 2017, 12:28 pm, waltd wrote:
I’m personally very excited about this move, and hope that they can sustain the cost of a re-write (often >more expensive than new development, in my own experience).
I have agree. I’m very excited to see what they can produce as well. I think with the absolute most modern code out there (Swift) and aiming only at the Mac, hopefully they can produce something really slick and modern.
As the web grows at an unbelievable rate and Apple are one of the world’s largest companies (unlike the old days when Softpress started up) there is definitely a big and expanding market for web-software that can produce non-template based sites, without code knowledge. There’s clearly money to be made, so it’s a question of having the right product and hitting the right market with the best message. I will say again, that I think Softpress have to rethink their pricing model and should think more like Serif with its Affinity range and pricing, rather than the old days of Adobe pricing. Affinity are drawing users away from Adobe at an impressive rate, with their modern apps and excellent user forum. They drew in a lot of users with free betas pre-launch as well and got great feedback and bug hunting too. That was a very very smart move. (The betas are still free). I realise they have good resources, but the way they have made it work is very impressive.
I would hate for Freeway to end up like Aldus FreeHand – used only by a dwindling few enthusiasts, who >maintain samizdat elderly Macs with floppy drives and built-in modems for the sole purpose of using that >interface to draw their art.
Ha!
You know, sometimes old software has never been matched. I still use an ancient imaging app, which runs under Classic on an old QuadG5, although I’m gradually moving away from it now.
The thing is, this app was near impossible to make (requiring mind bending maths) and has never been replicated. It is called Live Picture (remember?) and is an entirely vector based app. It understands nothing of pixels. As an example of how it is unmatched even today, with much much more powerful computers … I can take a brush of say an equivalent of 20,000 pixels and swipe it back and forth across my image, using distortion … in real-time!! It is instantaneous. If I try that in Photoshop or even in AffinityPhoto, my Mac will grind to an unusable crawl for at least 2 minutes.
The app itself is about 2Mb (yes you read that right) and it requires around 20Mb of RAM to run. Working from an SSD, which were years from existing when it was last produced, it is a genuine wizz kid. Ironically, it’s weakness is that it is not a pixel editor … so all that cloning etc., has to be done in another app. They were working on building a pixel editor into it, when the company went too far away from it’s core and lots its way and funds. That distraction was the web! Ironic really.
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